Initial demo of Commodore 64 version


It's been a long time coming, i've actually been working on it off and on for a bit, but discovering Oscar64 really gave me the impetus to get it done.

It's more or less done, just for once the collision detection is there, definitely good enough. I'm trying to get my head around SID music and SFX but other than that it's pretty much good to go.

Obviously, as with all the ports I won't start asking for money until i'm happy it's at release state.

Get Jurl: Commodore 64 Edition

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